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When it's done make sure to uncheck the "Run Black Mesa" box and ignore the warning dialog that comes after it about no new executables being installed.
Note: This guide isn't written specifically for Linux. All I believe you'd have to do to get the game working on Linux is find a different Wine wrapper manager than Wineskin Winery. I want to get into the half life series and this looks like the best place to start. I have other games to finish in the mean time plus I might might feel like wasted money if I didn't like the game.
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I think i'll download it this month because I have 20 GB left to use. Hasn't been any confirmation of what the price will be, just that it will be "relatively cheap". But, ShadowLord, yes, it's staying free, as well.
The free mod version is still available, and it will stay available after the steam release. The Xen levels, when they're finished, will also be added into the free version.
That'd be sweet. It would have been nice to have those bugs fixed when I played it. I'm not sure if I'd buy it since I've already played through it. As mentioned in the facebook post above, they have spent a majority of the year porting the game over to a new engine and fixing a lot of the bugs.
No, it's still missing the Xen levels, game ends when you jump in the portal to Xen. They weren't included in the original release because they just weren't ready, and the team figured that people had been waiting more than long enough already, and the rest of the game, up to that point, was ready to go. In the time since then, everyone assumed they were busy finishing up Xen, but apparently they've spent most of that time "porting the game to a new engine", which is being done at the request of Valve, and is part of their deal to get it on Steam as a retail product.
They say they've been given the opportunity to actually sell Black Mesa on Steam as a retail product, fully licensed and endorsed by Valve.fr.cogenozyvi.tk
Black Mesa Released - Slashdot
Which is quite a rare thing to happen. And they said that the porting to the new engine was work that had to be done to get it on Steam, and support their future plans. My optimistic speculation, which I'm sure is shared by many others, is that Valve gave them Source 2, and is having them port Black Mesa to that for its Steam release, to be the engine's first flagship product, simultaneously building hype for the engine, and rebuilding hype for Half-Life, leading up to the eventual release of HL3.
We can dream. Ah, well that sounds awesome, cant wait to see what it looks like,I wonder how the new engine will handle multiplayer. I'm lost interest in the series long time ago, they'll have to make something new in the series in gameplay or something to attract me again.
The SDK - or newer - is not being used because of a lack of custom shader support, among other reasons .
Half-Life like you've never seen it
R4gn4r0k : Aw. That's too bad.
Was really hoping this meant Source 2 was finally coming. I have never played HL1, and have been waiting for this to get on Steam to try it out. Totally agree.